The Green Imagination in Board Game Landscapes
Evelyn Ramiel shows how board game geographies can invite players to consider their role in the intertwined politics of human and environmental history.
Evelyn Ramiel shows how board game geographies can invite players to consider their role in the intertwined politics of human and environmental history.
In the 1960s, environmentalists often pitted the “natural self” against “artificial” social identities like race, class, and gender. Alexander Menrisky argues that this vocabulary still obscures issues of environmental justice in the U.S. today.
Environmental nationalism has shaped US public lands and outdoor recreation. Jesse Ritner outlines its roots and imagines a way forward.
When the revolution is won, what comes next? In the popular Cartoon Network show Steven Universe, Gardiner Brown finds a model for queer environmental care.
Fifty years after the first Earth Day, how have environmental campaigns changed? Alexandra Lakind cautions against stereotypes that focus on the personal instead of the structural.
The climate generation is coming of age. Sarah Jaquette Ray, author of A Field Guide to Climate Anxiety, explains what older generations have to learn.
These digital environmental archives offer a range of approaches to environmental histories, cultural practices, and ecological changes.
And it might just be the quirky, queered, Icelandic feminist ecowarrior movie you’ve been waiting for.
Environmental video games like “Walden, A Game” are a growing trend. Can they creatively intervene in climate change debates and inspire environmental awareness?
Given the often-debilitating realities of environmental issues, how can teachers build an environmental pedagogy that inspires creative change?